The games are set somewhere in a galaxy known as the Bomber Nebula, usually on Bomberman's home planet, Planet Bomber. The original Japanese home computer games had no real storyline. Bomberman for Famicom/NES and Atomic Punk for Game Boy begin with "Bomberman" (the eponymous character of the game) who worked day in and day out making bombs in an underground factory of the Bungeling Empire, but he dreamed of liberty, so he plotted his escape. After hearing a rumor that robots reaching the surface become human, he decides to escape. He was aided by the only skill he knew, bombmaking, by using the bombs to destroy enemies preventing his escape and clearing blocked walls. When he reaches the surface, he transforms into an organic human being and becomes known as the "Runner. " This storyline is not present in some versions, such as Bomberman Party Edition, and this setting was largely abandoned but for connections with Hudson's Lode Runner games and Bomberman: Act Zero. In the Bomberman for the TurboGrafx-16, Bomberman is used as a prototype for further Bomberman robots by Dr. Mitsumori.
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